Rocksteady Studios is looking to add to its family of staff. We are looking for an exceptionally talented Sound Designer with a passion for creating audio for AAA, blockbuster video games.  The ideal candidate will be enthused by both creative and technical facets of video game sound design. You are able to navigate with ease between visual scripting in the game engine, defining playback behaviours in Wwise and, creating source assets.  You are dedicated and committed to creating a world class audio experience and seeing the project through to its completion.

Key Responsibilities

  • Create world class SFX in line with the project’s high standards of quality.
  • Work closely with other teams and senior sound designers to realise audio pipelines/systems.
  • Maintain and refine systems you work with, always be looking for enhancements and novel approaches to sound design challenges
  • Continue to develop your skills and share this knowledge with those around you to contribute to a culture of learning within the team.

Posting date: 30/09/18
End Date: 31/10/18
Salary: Competitive

Technical Requirements

  • Good working knowledge of Unreal Engine 3 / 4, AudioKinetic Wwise, Avid Pro Tools and, Perforce.
  • Good knowledge of Sound Devices recorders and the standard compliment of microphones (Sennheiser, Schoeps, DPA, etc…) used in the field.
  • Experience working in an audio studio environment utilising various hardware and software processors, patch bays, microphones, etc …
  • Some experience with scripting languages such as Python is beneficial

Skill Requirements

  • Excellent technical sound design and implementation skills with a proven track record in creating successful generative and systemic approaches to sound implementation.
  • Experienced in designing world class SFX. You understand that AAA sound design does not come from commercial libraries but from the sounds that you conceive, record and create.
  • Some experience in debugging systems, audio play-testing and audio quality assurance. You understand the importance of identifying, prioritising, reporting and resolving audio issues.
  • Working knowledge of various in-game profiling tools. You will know how to use the data gathered to optimise sounds in terms of memory, virtual voices and CPU performance with minimal detriment to the player’s experience.
  • Some understanding of programming and scripting. You feel comfortable discussing technical issues with audio programmers.
  • Experience successfully working and communicating with multiple disciplines to implement audio. Be comfortable discussing in precise and clear terms the requirements of audio systems.


  • Private family medical care
  • Private dental care
  • Contributory pension scheme
  • Annual bonus scheme
  • Long-service holiday reward
  • Brand new custom designed studio
  • World class training speakers hosted on-site
  • Access to multiple online training websites
  • Monthly team meals/outings
  • On-site subsidised Masseuse, Yoga & Life Drawing.
  • Quarterly salary adjustment reviews
  • Monthly 1on1s with your Line Manager
  • Yearly Line Manager & Studio Peer Performance review process
  • Film nights in our Mocap theatre
  • Subsidised gym in the office complex
  • Discounts to WB goodies i.e. HBO, WB films, TV, Harry Potter tour
  • Staff only merchandise store
  • State of the art office with the entire 130+ team in 1 open-plan room
  • Free fruit, juices and soft drinks
  • Childcare Vouchers Scheme
  • National Rail Season Ticket Travel Loan
  • Overseas Relocation Support
  • Cycle to Work Scheme
  • Employee Support Assistance Programme (Free personal counselling and guidance support)
  • Finder’s Fee
  • Free Eye Test & Discounted Glasses
  • Free Seasonal Flu Jab